Affinity
Designer title/graphic overlay; Photo texture and clean plate; Publisher 8–10 page VFX folio.
Communication Technology · MultimediaStage 5 · Years 9–10 · 200 hours
YEAR 10 · TERM 2 · 25 HOURS
Create a 45–60 second scene integrating an original Blender object or environment with filmed footage. Include one tracked or chroma-key composite, a short tested simulation, at least four synchronised original SFX and an 8–10 page Affinity folio.
Affinity
Designer title/graphic overlay; Photo texture and clean plate; Publisher 8–10 page VFX folio.
Blender
Model, texture and animate a scene element; match camera/light; test a bounded cloth or other simulation and render passes.
Adobe
After Effects tracking/keying, masking and compositing; Premiere Pro final edit; Audition at least four synchronised Foley/SFX layers.
TEN TEACHING BLOCKS
What makes a composite believable, and how can sound reinforce it?
Compare practical and digital VFX. Identify shadows, perspective and sound cues; propose a safe scene and intended audience.
E1 brief and success criteria
Y10-AT2 · C1Storyboard the scene, mark VFX shots, roles, risks, consent and render schedule. Investigate AI-generated media and authenticity. Issue notification.
E1 production plan and technology comparison
Y10-AT2 · C1/C4Film a stable or trackable plate and reference images safely; record camera/framing notes and a clean plate where required.
E2 original footage and capture log
Y10-AT2 · C2/C4Create an original Blender element; make Photo textures/clean plate and Designer title graphics. Match scale and perspective.
E2 model, textures and graphics
Y10-AT2 · C2Animate the element; run a short bounded cloth simulation with two settings and compare behaviour and processing time.
E2 simulation tests and chosen settings
Y10-AT2 · C2Match light and camera; render a short image sequence. Use After Effects tracking or chroma key, masks and colour matching.
E2 working composite and breakdown
Y10-AT2 · C2Capture four safe original Foley/SFX sounds and edit multitrack layers in Audition; synchronise to cues and test levels.
E2 .sesx, WAVs and cue sheet
Y10-AT2 · C2Edit in Premiere Pro with titles and captions/transcript. Ask viewers to identify distracting image/sound discontinuities.
E3 test log; E2 rough scene
Y10-AT2 · C3Correct priority faults, export MP4 and a short before/after breakdown; package folio and all editable sources.
E2 final scene and breakdown; E3 revision evidence
Y10-AT2 · C2/C3Explain individual VFX choices, testing, safe practice and how emerging tools change employment skills and authorship.
E4 production explanation and impact evaluation
Y10-AT2 · C3/C4Y10-AT2 · PROJECT ASSESSMENT
Notification planned for Week 2. Final evidence planned for Week 9. Your teacher will confirm the date, time and weighting. Proposed weighting: 25% of Year 10. Include every assessed evaluation and individual contribution by the deadline; subsequent review is formative.
Audience brief, alternatives, storyboard or wireframe and a justified plan.
Original assets, editable Affinity, Blender and Adobe sources, and the final multimedia product.
Audience and technical tests, before-and-after changes and evidence-based evaluation.
Safe work, permissions, attribution, milestones and individual contribution.
Assessed outcomes: CMT5-SAF-01, CMT5-COM-01, CMT5-DEP-01, CMT5-DES-01, CMT5-USE-01, CMT5-PMP-01, CMT5-IET-01. Your issued notification governs the assessment.
Outstanding: controlled production and perceptive decisions. High: effective work and reasoned improvements. Sound: functional work and an appropriate explanation. Basic: partial production and limited justification. Limited: fragmented work with little usable process evidence. These are quality descriptions, not fixed percentage bands. See the notification for the full rubric.
LEARN THE NEXT TECHNIQUE
Open the official hub and choose the technique for your lesson. Match the installed software version, then save a short trial in your folio.
Official learning hub; select Pen Tool, shapes, nodes and export.
Apply it here: Designer title/graphic overlay; Photo texture and clean plate; Publisher 8–10 page VFX folio.
Official learning hub; select layers, masking, image correction and textures.
Apply it here: Designer title/graphic overlay; Photo texture and clean plate; Publisher 8–10 page VFX folio.
Official learning hub; select master pages, text styles, images and PDF export.
Apply it here: Designer title/graphic overlay; Photo texture and clean plate; Publisher 8–10 page VFX folio.
Official tutorials; sequence editing, audio, captions and export.
Apply it here: After Effects tracking/keying, masking and compositing; Premiere Pro final edit; Audition at least four synchronised Foley/SFX layers.
Official tutorials; keyframes, masks, tracking and compositing.
Apply it here: After Effects tracking/keying, masking and compositing; Premiere Pro final edit; Audition at least four synchronised Foley/SFX layers.
Official tutorials; recording, multitrack, cleanup and mixing.
Apply it here: After Effects tracking/keying, masking and compositing; Premiere Pro final edit; Audition at least four synchronised Foley/SFX layers.
Official directory linking Blender Fundamentals; select modelling, materials and animation.
Apply it here: Model, texture and animate a scene element; match camera/light; test a bounded cloth or other simulation and render passes.
These are official tutorial collections. Affinity tutorials use V2 terminology. Your teacher can add an exact video and transcript for the lab version.
YOUR PROJECT FILES
The kit contains the brief, storyboard, production planner, asset register, test log and folio writing scaffold.
Download project kit ↓Build the native folio in Publisher using master pages and styles. The included scaffold provides the writing structure; a native .afpub teacher template remains a planned asset.
Interactive HTML starter for exhibition, campaign and capstone projects.
Starting check: Show two composites with different shadows. Ask which feels integrated and what evidence supports a correction.
Need a scaffold? Provide a locked camera plate, simple object, cue-sheet frame and tracking demonstration; students choose integration and sound solutions.
Ready to extend? Improve realism within a fixed render-time limit, using evidence from viewer testing rather than adding effects.
Ask your teacher about captions, visual instructions, accessible equipment or supervised software access. Safety and ethical production apply throughout.